I read that you use the middle mouse button to move the view.. but there is no middle mouse button on my touchpad. How do I move the view?
How to move the viewpoint?
Not sure, maybe holding both buttons?
You can use the scroll bars.
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I don't see any scrollbars. If I move two fingers at once on the touchpad it will rotate the view, so I can look a bit to the sides, but it doesn't move the point of view and that's what I'd like to know how to do.
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I guess the scroll bars are only present in the 2D view.
Enable this setting: Editor Settings / General / Editors / 3D / Navigation / Emulate 3 Button Mouse
Then hold down the Pan Modifier key (it's in that same section) and move the mouse.
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DaveTheCoder I guess the scroll bars are only present in the 2D view.
Enable this setting: Editor Settings / General / Editors / 3D / Navigation / Emulate 3 Button Mouse
Then hold down the Pan Modifier key (it's in that same section) and move the mouse.
Thank you, I enabled this setting but the navigation is still weird. Am I the only person in the world using Godot on a laptop?
Now if I hold shift while moving the mouse left/right, it will move the view left/right (yay!) .. until I the mouse cursor hits the edge of the window, then it stops (It would be much better if the mouse cursor didn't move while I'm moving the viewpoint).
However, if I hold shift while moving the mouse up/down, it will move the view up and down. In my case what I wanted to do was to move forward into the level, or backwards (aka the Z axis). Is there some way to do that?
Can't we have some way to have WASD move us around, like in basically every video game? And perhaps E/F to move up/down? That would be much more familiar.
Ignore that, since I assume a touchpad doesn't have keys.
We must be hitting some sort of language barrier. Surely, this is not the first time that people encounter a laptop? A device with no mouse, but a screen attached to a keyboard, with a touchpad underneath?
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There are many variations of devices these days. I wasn't sure what kinds of controls were available.
I normally use a desktop computer, but also have an old laptop that has a keyboard and touch pad built in, and after getting frustrated with the touch pad, I added a three-button mouse connected to a USB port.
spaceyjase you can use WASD to move around if you hold the right-mouse button (E and Q move you up/down).
Is that in the manual? I couldn't find it.
DaveTheCoder they're used by the 'Freelook' settings in Editor Settings->Editor->3d:
https://docs.godotengine.org/en/stable/tutorials/editor/default_key_mapping.html#d-spatial-editor
They're in there, sort of. Can be modified along with modifier keys for panning, navigation scheme, etc...
I believe the engine uses the same standard as most art apps. Hold down space and it will turn your cursor into the pan tool. Let go and it goes back to whatever tool you were using.
So hold space and click and drag on touchpad as necessary.
Hopefully that helps and I didn't misunderstand the question.
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What a strange and hard-to-discover shortcut! Thank you though, that comes the closest to what I was looking for!
It moves in the direction the camera is watching, so for my top-down game I have to use W to move forward and then E to get back off the ground. Itās not the most convenient, but it works.
Thanks!
Edit: I noticed thereās an option for āfull axis lockedā that makes it do what I want. Yay!
Sorry, but how do you pan around the editor please? I can't figure it out. I even have a mouse.
Yup, tried those because I'm experienced in Blender. None work.
signup how do you pan around the editor
Your other post was answered.
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spaceyjase Dumb question, but: How does one "hold the right mouse button" on a laptop with only a touchpad (no touchpad buttons)? Holding down a two-fingered touch on the touchpad with one hand, and pressing WASD keys with the other sounds really awkward.