I'm using a scene as a base for other scenes which inherit everything from it (including a GDScript). That all works well. But in one of the inherited scenes, I converted a script from the base scene to an extended script (right click on the node with the script -> extend script), thinking I'll be adding some code there.
But now I realized I actually don't want to modify that script and want to leave it like it was. I know I can detach the script or to clear inheritance etc but what I actually want to do is to just revert the script back to simply follow everything from the base scene.
Is there a way to revert an "extended" GDScript back to a "regular inherited" GDScript?