- Edited
Hey all, got a (hopefully) quick question that I can't seem to find the answer for.
I've got a script that does a raycast for click to move movement, working just fine. I've got some UI that I want to work with, but when I click over top of the UI the raycast code still runs. So how do I check to make sure my mouse is not over any UI before it runs?
Here's the code I'm working with:
func _input(event):
if Input.is_action_just_pressed("mouse_left"):
raycast()