TheEpicCookie xyz I keep trying and can't figure it out. This is what i wrote: enemyDamagedLabel.Modulate = new Color(21, 145, 11, 255);
SnapCracklins TheEpicCookie @xyz is right, it's float (unless you have "raw" enabled on the sprite?) so your code SHOULD be: enemyDamagedLabel.modulate = Color(0.09,0.56,0.05,1) give or take a decimal point. (255/max value = 1.0)