- Edited
I asked ChatGPT.
Me
In the Godot game engine, do nodes get garbage-collected?
ChatGPT
Each node in Godot keeps track of how many references are pointing to it. When the reference count drops to zero, meaning no other objects are referencing it, the node is automatically freed, and its memory is reclaimed. This process is known as automatic memory management through reference counting.
Me
But I thought that nodes in Godot are not reference-counted.
ChatGPT
Nodes are not reference-counted like objects in some other programming languages. Instead, they are managed using a mechanism called "reference ownership." Nodes can be owned by other nodes, and when a node is no longer owned by any other node (i.e., it is not part of the scene tree or owned by any other objects), it is considered for deallocation by the Godot engine. However, the engine does not use traditional reference counting for this purpose.