d2clon Hey, thanks for playing! The playtest is very insightful. The goal is to make a difficult game, yes, but I do want to have some sort of balance between difficulty and fun. The slide mechanic does have some quirks but I've tried explaining it somewhat in the full version.
The fact that you had to stop at level 7 kinda torn me . I might try to make the game a bit easier later, but I'll only be able to do that if I have more playtesters (which is currently a bit of a problem for me). I'd love it if you could play the full version once it is out.
PS - btw, the line looking kinda of finicky is because Godot has a limit to how many points a Line2D can have, so I was drawing few points every few milisecond. I've bumped it down a bit so it looks a bit smoother. The line will also insert "points" which show when you jumped and rolled, etc.