I've successfully connected GODOT to Visual Studio (to some degree). While the intellisense seems to be working in Visual Studio, I'm having issues keeping GODOT and Visual in sync.

GODOT seems to be connecting to some cache / copy and not the actual file. That is, even if I hit build or go to MS Buiild build, GODOT and Visual Studio don't seem to be "connected". Most evident when using the "Signal"/delegate setup.

The only work around so far seems to be going to Editor > switch Visual Studo off and then selecting the "reload" on a prompt.

Is there some other setup/ button I should be doing to get a smoother transition?

edit: GODOT 4.+ using the c# download/installation. .Net 6.0.4 or there about is installed.