- Edited
Hello! Coming in from Unity and I was just starting to make a quick and small competitive game [to be published on the Google Play Store] for learning purposes, and a personal achievement this year in Unity however, given the "announcement" I started learning Godot this week. I am liking Godot so far [far better than Unity] especially as to how fast it loads.
I am planning to transfer my game to Godot. In Unity, I have used their Unity Game Services which has Auth, Matchmaking, and Server Hosting. I just wanted to know if there is a similar service which supports Godot. I was also researching on UGS if it's engine-agnostic however, I really don't know how I could integrate auth, matchmaking, server hosting using their API. Do you have any suggestions as to how I could implement this?