- Edited
There's a TurboSquid (turbosquid.com) model I'd like to use in a Godot project. The project will be exported to one or more of the Web, Android and iOS platforms.
Here's the relevant part of their license:
b. Access to 3D Models. You must take all reasonable and industry standard measures to incorporate 3D Models within Creations to prevent other parties from gaining access to 3D Models. 3D Models must be contained in proprietary formats so that they cannot be opened or imported in a publicly available software application or framework, or extracted without reverse engineering. WebGL exports from Unity, Unreal, and Lumberyard are permitted. Any other open format or format encrypted with decryptable open standards (such as an encrypted compression archive or other WebGL programs not listed here) are prohibited from using 3D Models. If your Creation uses WebGL and you are not sure if it qualifies, please contact us and describe your Creation in detail if this is your desired use.
Full license: https://blog.turbosquid.com/turbosquid-3d-model-license/
I've submitted a support ticket to them, but I wanted to get an opinion here. What do you think?