[Godot 2 Pong]

This is good but it's only for Godot version 2, are there any more up to date videos?

I've looked but can't find anything on YouTube.

The kind of thing I'm after isn't just a Pong clone, but something like a very basic version of Super Tennis on the SNES, 2D sprites and backgrounds.

Wimbledon's just started this week, hence the sudden interest 😃

Well the physics aren't hard. Just play with the .bounce() method and have some logic built into whatever area(s) the ball ends up in. You don't even need full KinematicBody honestly. Tutorials I have seen generally just do this, use an Area2D for the ball, connect a signal when it hits a RigidBody-based physics object with some movement mechanic built into it, with other areas determining score. For swing, rotate the Body/Paddle around whatever point. Then it's all graphics and physics tweaks.