How do I get the name of the scene?
get_tree().get_current_scene().get_name()
returns null
How do I get the name of the scene?
get_tree().get_current_scene().get_name()
returns null
I just tested that, and it worked.
This is equivalent:
get_tree().current_scene.name
Try this:
print_debug(get_tree())
print_debug(get_tree().current_scene)
print_debug(get_tree().current_scene.name)
DaveTheCoder doesnt seem to work it returns null (jm on 4.0)
I just tested the code in my previous post in Godot 4.0.4, and it worked.
Can you post a minimal reproduction project that illustrates the problem?