I make platformer games like Mario and Mega Man. I would like to know how to reduce the loading time of the test play when importing images that exceed 10000px in height or width (by the way, the following images are already compressed in WebP).
Version 3.5.2 (If you don't mind, it would be great to know if you went with 4.0 or later.)
My PC Spec
Stealth-15M-A11UEK-211JP
CPU : Core i7 11375H(Tiger Lake)
GPU : NVIDIA GeForce RTX 3060