I have an animation a node2d that uses the position of the node but when I run the game it goes to the origin point because the animation uses those numbers. Is there a way to do the animation relative to the node's location in game?

  • xyz replied to this.

    Godont Parent it to another node that can place it at desired position.

      xyz
      I tried that before and for some reason it didn't work. But I tried making a new scen with the same setup and it worked. Guess I just have to build the scene from scratch again which is very annoying.

        Godont Been there. Keep at it and at some point the secrets are revealed to you like divine knowledge to a monk in meditation.