Hello all,
I'm creating a VR game similar to space invaders where the player is entirely stationary and aliens spawn in and fly towards them to attack. The way I wanted to have them spawn in was to create a bunch of 3d Position nodes arranged in a half circle in code, put them into an array, then randomly choose a point in that array to have an alien spawn from.
Does anyone have an algorithm that could be used to generate a half circle? I've made spheres before in opengl but I'm new to GDScript so I'm having trouble translating that knowledge over. Sorry if this is too niche a question.
Thank you!