Is there a way to, for example:
- Give everything a group
- Make the group as something such as: Block, Enemy, Player, Projectile
- Check for the group when checking colisions on an area2d
Thanks
Is there a way to, for example:
Thanks
Any Node can be placed in one or more groups. That can be done using the Inspector Node pane, or using the method add_to_group().
https://docs.godotengine.org/en/latest/classes/class_node.html#class-node-method-add-to-group
When a collision is detected, you can check if the colliding area or body is in a group using the is_in_group() method.
https://docs.godotengine.org/en/latest/classes/class_node.html#class-node-method-is-in-group
DaveTheCoder Thanks!