I am currently in the process of converting my app from Godot 3 to 4.
This is way more complicated than expected.... :
Currently, I'm facing a problem to convert this code :
func _notification(what):
if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
# For Windows
on_GoBack()
if what == MainLoop.NOTIFICATION_WM_GO_BACK_REQUEST:
# For android
on_GoBack()
Godot 4 doesn't seem to handle the notification as in Godot 3...
Anyone know how to do this ?
thanks.