- Edited
Hello everyone !
Here is Hop!2D's new beta 21 version ! (links and details updated in the 1st post)
Hop!2D beta 21 (french/english latest WIP version, 82% done)
- download Hop!2D beta 21 (Windows/Linux/macOS)
- play Hop!2D beta 21 online (itch.io, not from mobile phone)
BETA 21 is another big update with a new training mode (unlimited energy for the first levels of the game), a new boss, new levels, boss damage saving, many visible improvements and much work on enemy codes. If progress goes on as I expect, the complete version of the game will be ready by the end of the year and future releases will only deal with possible remaining bugs.
More detail below...
main menu with TRAINING (ENTRAINEMENT in french) choice added
new TRAINING MODE (infinite energy, limited to the first 9 levels)
INITIAL WORLD (MONDE INITIAL in french) menu with 1 more world... if you go far enough !
new functional boss !
same boss with its shield closed
changelog
- 4 new playable levels
- new training mode with unlimited energy
- detection boxes modified (slightly smaller for enemies/hazards, bigger for bonuses)
- 1 new boss
- 1 new type of enemy
- 1 new mechanism
- secret codes review
- boss code rewritten with damage saved if restarting the level
- 1 boss modified
- 1 enemy behavior modified
- visible Hop's trajectory
- CODE choice added in CONTINUE menu
- HELP menu extended
- post-victory level on progress !
- many levels modified (lower difficulty, scenery, issues)
- visual effects added (menus, enemies)
- sounds adjustments (volume, range)
- some sprites redrawn
- better english translation
- new thanks
- new functionalities in developer mode
- minor interface modifications
bugs fixed
- always restart in world 1 if "introduction" selected after "other world" in continue menu
- 2D sounds for boss 3
- boss 5 projectile grow speed no more linked to FPS
- some sounds stopped in mute mode (presentation, godotron, reptis)
- lighter blue color for teleporters/switches/lasers
- small visual fixes
- forgotten thanks added
coming up
- new regular, secret and boss levels !
- new types of enemies