- Edited
Hello everyone !
beta 22 version of Hop! 2D is out ! (links and details updated in the 1st post)
Hop!2D beta 22 (french/english latest WIP version, 85% done)
- download Hop!2D beta 22 (Windows/Linux/macOS)
- play Hop!2D beta 22 online (itch.io, not from mobile phone)
For this new beta, I switched to Godot 3.5 and will use some of its features in future versions. Some (quite unexpected) bugs were spotted thanks to feedback I had about beta 21 version, obvious changes were made (Hop's ship is visible at the end of each world, tip arrows now move) and, of course, new levels were added. By the way, you can now reach a new secret world if you look in crannies and nooks...
More detail below...
Hop's spaceship
moving tip arrows
dead boss
changelog
- switch to Godot 3.5
- 3 new playable levels (84 in total)
- many levels reworked
- access to a new secret world functional
- Hop's spaceship visible at the beginning of each world
- new visual effects (moving arrows)
- "boss key" assignment changed (shift key)
- code modified and longer hurt state for bosses
- hazard collision masks reduced (lasers)
- complete bonus review
- many sprites reworked and new ones (reinforcements, scenery)
- additional sound effects (fire, moving platforms, idol)
- minor display modifications
- sound adjustments
- new thanks
- new functionalities in developer mode
bugs fixed
- no crash if Hop dies after boss 7 dies
- boss 5 attack now functional
- death of boss 2 corrected (frame, shock)
- Hop's mood modified in CONTINUE menu
- Hop's high ranks corrected
- signal translated into english in level 5
- minor scenery fixes
coming up
- new regular, secret and boss levels !
- new types of enemies