I have this problem in Godot 4.4 where Input.get_vector(...) doesn't return a Vector every frame even though there is nothin behind or infront of it. It's driving me crazy.

  • Toxe replied to this.

    Mikolus_Kriegolus doesn't return a Vector

    What do you mean by that and...

    Mikolus_Kriegolus even though there is nothin behind or infront of it

    ...that?

    You need to describe your problem in more detail and show us some of your code. Also, is there actually input in those frames?