DJMaesen
Yes it's definitely possible. The problem for me is that it takes a ton of time to test because my PC doesn't have finger input. So to do that I would have to guess some code is right then fully export it to the phone... which I think for now is too much work for a game I want to actually finish. (I'm embarrassed to admit it took me like 15 hours just to figure out pinch to zoom in godot 3.5 that way).
Also thanks a ton Maeson for suggesting the input output shapes.
REVBENT If I understand you correctly then, if a component was on the side of the screen then they would rotate it halfway before the rotate image has to pop over to the other side. The user would then need to find it again and continue dragging. :