xyz
Is it possible to provide this collision with code?
If possible, how should I do it?
Thanks for your help.
How can I activate Line2D, the reflection line with RayCast2D?
- Edited
codernesim Try calling is_colliding()
on the second raycast node.
xyz
I did as you said and it was fixed in a few transactions.
Now it works the way I want it to.
Thank you for your help.