- Edited
I am trying to blend two textures together.
It works great except that at the edge of the mesh, there is a tiny seam that i just can't fix
I've tried offsetting the UV but then i have the dirt texture on the left (where rock and dirt texture are blended)
Both textures are 1024x1024, mask is also the same size.
EDIT:
There is also a seam at the other edge of the mesh: