Godot keeps crashing for some reason randomly while im for example moving objects in the editor. I've checked task-manager and it isnt an performance issue(max usage about 50%). Does anyone know what to do

    We need more information regarding the Godot version and your computer specifications (like OS, processor etc.) to start guessing where the problem is.

    Is this always been a problem or just started?

    Have you tried other Godot versions, is the problem there too?