Godot keeps crashing for some reason randomly while im for example moving objects in the editor. I've checked task-manager and it isnt an performance issue(max usage about 50%). Does anyone know what to do
Godot keeps crashing randomly
TheRealPfloder Time to update godot i guess
We need more information regarding the Godot version and your computer specifications (like OS, processor etc.) to start guessing where the problem is.
Is this always been a problem or just started?
Have you tried other Godot versions, is the problem there too?
TheRealPfloder you don't have any pesky "while" or "for" loops doing anything wrong, do you?