when you pick up some object you either reparent it to the Marker2D you mentioned or you set that object position to the Marker2D position in the physics process function

    Mixjax12 what do you mean? if your pickup object is a scene with a script then the script will still be attached to the scene when you reparent.

      kuligs2 yes the object is a RigidBody2d, here my project:

      bruntonee-goodbro.zip
      7MB