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  • [GODOT 4.2] how to still show tilemap's grid lines when selecting another node?

im working on a pac-man game and im making the pellets, and i need the grid lines of the tilemap to still show when i select one of the pellet nodes

by grid lines i mean the orange lines in this screenshot (when i select the tilemap):

    SuperGibaLogan Not sure if this is possible. If you need them for placing pellets in the center of the tiles maybe grid snapping can help with that.

      trizZzle
      grid snapping may be good, also thats exactly what i want, placing the pellets in the center of the tiles
      but how do enable grid snapping?