Hi, I feel like I'm missing a really simple solution, but I'm trying to figure out how to have slopes on an isometric grid. I try to get them to line up with the grid, but I don't know how to make it so that it will line up with everything properly. Does anyone have any suggestions?
Placing slopes on an isometric grid
what are you trying to get to line up with what?
You should have 2 grids, one offset from the other. The offset should give you the other layer/floor to raise certain tiles to and then the incline would follow naturally between the 2 layers. Currently it looks like your incline is half a cubic unit up.
- Edited
I'm not to well-versed in the math part, but I was trying to create a tile layout like Sonic 3D Blast or Sonic Labyrinth. I started by making what would piece together in MS Paint, but as you can tell, it didn't pan out the same. I'm just trying to understand the rule of thumb. (I'm trying to get the incline to lineup on top with another standard 32x16 floor tile like the ones they are connected to on bottom, so I can place another standard floor tile on top)
So you would recommend having two separate grids or tile maps? One for normal tiles and one for inclines?
I'd start by going through a good fundamentals tutorial first. Here are some:
https://www.pixelbath.com/isometric-pixel-art-guide/
https://www.slynyrd.com/blog/2022/11/28/pixelblog-41-isometric-pixel-art
https://pixelparmesan.com/fundamentals-of-isometric-pixel-art/
Megalomaniak Thanks.