Hi there, i'm here to ask about something related to TextureButton, when i try to create multiple texturebutton, they cause an input conflicts, because there is an area around the canva, that i cannot change unless i use Ignore texture size, the thing is, if i try to use this setting, on the debug windows the sprite will be bugged, down below are some image.
i'm asking if there is a way to size the area where the click of the mouse can be captured by the button.

Or maybe there are different ways to make buttons with sprite for pressed and normal state that can be placed near without cause input conflicts.

    if u see, when i try to ignore the texture size and resize the click window, the canva will have like a cut in the middle

    Do you want to make the click area larger or smaller than the displayed size? You can make the click area larger by using a texture image that's partially transparent.

    Scafu Or maybe there are different ways to make buttons with sprite for pressed and normal state that can be placed near without cause input conflicts.

    yes, read the docs or watch a tutorial and use themes.
    In your theme you can set up styles for pressed, hover, focus, etc.

    you don't need a texture button for everything, any button node can do everything and you get better results with a theme and styleboxes.
    for different buttons you can use theme variants.

    another option is to just use an invisible button (with stylebox empty) and put a textureRect or sprite inside.