Hi everybody,
I'm creating an isometric RPG. But my maps which are using an isometric tilemap, always have a visible grid, like it is shown in the inspector:

How can I change the visibility of the grid (best would be via code, so that the player can decide if it should be displayed or not. The "Toggle grid visibilty" button on the lower right side is off and effects only the grid visibility in the editor, but I don't want to show the grid when the game is running.
Thanks for your help!

  • xyz replied to this.

    z3dd4 Afaik the grid is never visible at runtime. If you want to draw a grid you'll have to make your own either by overlying a tile layer that uses grid tiles or by drawing some other type of custom overlay.