- Edited
the following are installed on my computer:
Godot_v4.2.2-stable_win64
android-studio-2023.3.1.19-windows
JDK: eclipse adoptium temurin-17.0.11+9
i built a simple 2d platformer game by a tutorial on YT, added touch buttons by another tutorial, and wanted to try it on my phone.
exporting to apk is HELL, I can't understand how to do it right, tried several tutorials, lastly i got these errors:
- editor/export/editor_export_platform.h:179 - Code Signing: All 'apksigner' tools located in Android SDK 'build-tools' directory failed to execute. Please check that you have the correct version installed for your target sdk version. The resulting APK is unsigned.
- All located 'apksigner' tools in C:\Users\%USERPROFILE%\AppData\Local\Android\Sdk/build-tools failed to execute
how can i fix the problem and how can i export to apk?
edit: mostly used this tutorial but i tried to fix it with couple of tutorials and a bit of self try&fail, so in this stage i hope that i did returned it to the starting point.
also the android sdk path that is set up in the editor settings is C:\Users\%USERPROFILE%\AppData\Local\Android\Sdk\