dropped_data
I exported the project to my phone, using Godot 4.3-dev6, and the cube was visible. The display on the phone looked identical to the display when running the project in the Godot editor.
If I change Renderer Method.mobile from gl_compatibility to mobile, the results are the same. The cube is still visible on the phone
"Compatibility" is intended to support older or less advanced devices than "mobile". Maybe your phone lacks features that "mobile" requires.
