I am making a 2d top down, and i want the camera to Fallow the player along and rotate with player imput, i found plenty of information on the first part but not on the second, any help is apreciated.

    ghidorahking with code.
    camera2D which seems to be what you are using, inherits from node2D, so you can use rotate to rotate the camera.

    rotate(0.1) #rotation in radians

    of course you have to disable ignore rotation in inspector:

    ghidorahking rotate with player imput

    Can you elaborate on what result you're after? Are the controls rotating the character, and the camera follows, or are the controls directly rotating the camera?