I've been trying to create keybinds for my game and came across the solution to "Left Click" not setting up as a keybind from a video which is like 5 months old. it says to use accept_event() for it to work properly,, but it is removed in latest version.. is there any other way?
Thanks, dont mind my english i am bad at it
cant find accept_event() in Godot 4.3 dev 4
it just says this in the console
- Edited
accept_event() is a method of the Control class.
https://docs.godotengine.org/en/stable/classes/class_control.html#class-control-method-accept-event
That means your script must extend a class derived from Control or you need a control node in your scene on which you call it.
trizZzle Thank you so much