I'm not a dev, just a player, but I've been having a rather irritating problem with Godot Engine games. I have an RTX 3080 with driver version 551.86 and an MSI MPG32CQR monitor set for HDR display in Windows 11. Whenever I play any Godot Engine game, the game itself looks fine but when I quit and return to the desktop the display is very dim and washed out. I have to go into display settings, disable HDR then reenable it for it to look normal again. Not a huge deal, but annoying and something I'd like to not have to do every time I play a Godot game. Does anyone know how I can avoid this problem? Please let me know if you need any further detail on my hardware.
Thanks in advance!