Hi Everyone
(first post here... a little bit excited...!)
I'm playing with visual shader and I can't figure out how to enable "repeat_enable" for a sampler2D.
In the properties of the colorRect that contains the VisualShader, the Texture/Repeat property is enable, but does not seem to be effective.
Making a test with a gdshader script with the "repeat_enable" hint, and it works as expected.
Am I missing an hidden property ?

  • xyz replied to this.
  • totoetlititi Create a Texture2DParameter node and connect it to Texture2D's Sampler2D input. The Texture2DParameter has the repeat setting, among other things.

    totoetlititi Create a Texture2DParameter node and connect it to Texture2D's Sampler2D input. The Texture2DParameter has the repeat setting, among other things.