Hello guys, I have a TabContainer that looks like this in the editor.

(The "MENU_LANGUAGE" that is clipped into the dropdown can be ignored)

However, when I load into the game, this happens.

After changing the language from my language dropdown, they go back to normal:

The tab names come from the internal container names, through translating. Here's a picture of the relevant part of the scene tree:

I've tried to get the tab buttons to the correct size by changing the locale from in script, didn't work. I've also tried to add a new tab that is untranslated through script, didn't work either.

If it's relevant, here's also the StyleBox the tabs are using: