hello, I'm here to share a little weird bug that I found while messing with parallax and tilemaps. While I was building a level for my game, I noticed that one of the tiles from the tilemap would vanish, I tried to change the rendering order, tried to move the tilemap, but it just wouldn't appear, that's when I noticed that, if i made the parallax layer I was using invisible, it would make the tile come back!

I kept trying to find ways to make this work, and then I saw this:

The tile was in it's exact position, but on the "mirrowed" version of the background, I have no idea why this happens. I also noticed that, if I place another tile around the one that "disappeared", the new tile will disappear and the old one will come back, after a while I also tried changing the engine mode, I was using mobile, since the game I am making is not that big, so using the most advanced one is not really needed, but when I changed it to compatibility mode, everything was working fine! Is this my fault or is it the engine's fault?

I'm not needing an urgent answer or anything since I can work around this pretty easily, but I am very curious about this bug and wanna know what you people think about, thanks

(and just to be safe, I'll leave the parallax scene here)