DaveTheCoder This is the last dev snapshot before entering the beta phase for Godot 4.3, which means that we now consider 4.3 feature complete! As usual, we expect a big increase in the number of testers once we release 4.3 beta 1 in the near future. So for all the brave users who are already testing our 4.3 dev snapshots, please make sure to report any breaking issue you encounter, so we can aim for having as smooth of a beta launch as possible. Keep in mind that while we try to make sure each dev snapshot is stable enough for general testing, this is by definition a pre-release piece of software. Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. This dev snapshot has at least one change that might prevent reverting a project to an earlier release. See "PackedByteArrays saved with base64 encoding" in the article linked below. Dev snapshot: Godot 4.3 dev 6
kuligs2 DaveTheCoder DaveTheCoder This dev snapshot has at least one change that might prevent reverting a project to an earlier release. See "PackedByteArrays saved with base64 encoding" in the article linked below. i dont even.. I hope jolt gets released for this version aswell, then godot would be "feature" complete for me at least
DaveTheCoder There's some discussion about Jolt in this Reddit thread: https://www.reddit.com/r/godot/comments/1chsw18/dev_snapshot_godot_43_dev_6/
kuligs2 DaveTheCoder yeah, change the line 16 to 3 and re-compile... https://github.com/godot-jolt/godot-jolt/blob/master/cmake/GodotJoltVersionInfo.cmake if youre on binbows i guess youll have to wait.. dont want to deal with cmake garbage
Tomcat kuligs2 dont want to deal with cmake garbage What's wrong with it? I want to try jolt soft bodies in the engine, never compiled the engine yet.
Toxe kuligs2 for 4.3 godot you need to compile it yourself from source No, you don't need to compile it. You can just download it like any other version. https://godotengine.org/download/archive/
kuligs2 Just tried out 4.3.. The UI is more compact, And they fixed the var_to_bytes_with_objects thing. It now works over RPC!!!! They need to release this ASAP!!!
DaveTheCoder We have reached the first beta release for the 4.3 release cycle. This officially marks the start of feature freeze for 4.3. This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We won’t risk merging any new features or risky bug fixes until after we release 4.3 and begin preparing for 4.4. We will aim to release 4.3 in around a month, but as usual, this timeline will depend on how quickly we are able to fix the outstanding bugs and what new bugs are identified in the beta process. We ask that users test these beta releases and report bugs as soon as you spot them to help us ensure a quick beta period and a timely release of 4.3. Dev snapshot: Godot 4.3 beta 1
DaveTheCoder We have been busy during the first three weeks of June to fix many of the bugs reported by our community after the 4.3 beta 1 release! Many of the known regressions have been solved, and the remaining ones are tracked and being worked on. This makes this 4.3 beta 2 snapshot a much stabler experience to test the many new features we presented with beta 1, so please give it a try! Dev snapshot: Godot 4.3 beta 2
packrat Tomcat would i get sued if i used the gif images from that website? for captial gains, of course. i like them a lot.
Tomcat packrat would i get sued if i used the gif images from that website? You mean the smileys? They are free and available for use. They are our native ones, widely used here, but nobody forbids to use them everywhere.
kuligs2 Toxe youre missing the point of my post, i was referring to the jolt. they didnt have 4.3 ver out when godot had 4.3 started releasing