I'm currently working on making an asset library, I would like to upload it to a local asset library for testing before uploading it to the main asset library.
I have a local gitlab setup but I'm unsure how to marry it up with Godot.
I'm currently working on making an asset library, I would like to upload it to a local asset library for testing before uploading it to the main asset library.
I have a local gitlab setup but I'm unsure how to marry it up with Godot.
If you're asking how to link a GitLab repository to the Godot Asset Library, the instructions are here:
https://docs.godotengine.org/en/4.2/community/asset_library/submitting_to_assetlib.html#submitting-to-the-asset-library