So im trying to make a game for my school project. I follow a tutorial on yt and find error. here is my code. hopefully someone can help me solve this error. thanks
`extends Area2D
class_name Hitbox
export(int) var damage: int = 1
var knockback_direction: Vector2 = Vector2.ZERO
export(int) var knockback_force: int = 10
onready var collision_shape: CollisionShape2D = get_child(0)
func _init() -> void:
warning-ignore:return_value_discarded
connect("body_entered", self, "_on_body_entered")
func _ready() -> void:
assert(collision_shape != null)
func _on_body_entered(body: KinematicBody2D) -> void:
body.take_damage(damage, knockback_force, knockback_direction)
`