This is only thing that confuses me about Godot and couldn't find any answer yet.
How do I save multiple (or single) imported meshes as seperate scene?

I exported a glb file with several models from blender. I added the -col suffix to automatically add colliders on import.

When I double click the file in Godot I get the advanced import window:

Under Actions... I can save all meshes. But that would mean I have to create new scenes for each mesh and attachs colliders again.
And right clicking on the meshinstances does nothing. I would expect something like "save branch as scene" to appear.

When I right click the file in the filesystem I can create a new inherited scene:

But saving a branch as scene is not possible from inherited scenes. The error message says I should open the original scene and save as branch there. But opening the scene gives me the advanced import window from before where I can't do anything when rightclicking.

The only way I found is to create an inherited scene and create duplicates (wall2 on my screenshot) of each meshinstance and then save branch as scene.

Am I missing something?

  • Tomcat replied to this.
  • trizZzle The only way I found is to create an inherited scene

    Not a "New Inherited" scene, but an "Open Anyway" scene. Then this scene can be saved.

    trizZzle The only way I found is to create an inherited scene

    Not a "New Inherited" scene, but an "Open Anyway" scene. Then this scene can be saved.

    I just discovered that I can save inherited scenes and THEN I can clear inheritence. I didn't save scene before when I was trying things.

    Trying around I just came to the dialogue where I could click "open anyway", but I was clicking so much around I don't know how I got there. I hate it when people say something like that and want my help. Now I am one of them. 😃

    So, how to get to "open anyway"? 🫢

    EDIT: Found it in the docs. But is there another way besides "Scene > Open Scene…"?
    I didn't use the menus to get to the window before.

    Godot v4.2.beta4.official [93cdacbb0]

      trizZzle But is there another way besides "Scene > Open Scene…"?

      Just click on the scene icon: