- Edited
How do I get a separate image out of the tilemap? So that I can use this image anywhere I want as a sprite already
Is that the only way to do it?
This is actually pretty easy! Select your Sprite node and then add your tilemap to the texture in the inspector. Now set your "Vframes" for the vertical sprites in the tilemap and your "Hframes" for horizontal ones. The last thing you have to do is go through the normal "Frame" option in the inspector (or just type the frame value if you know it) till you find your sprite.