- Edited
Hey there, I'm using Godot 3.5.2, Windows 10.
I'm getting this error: ERROR: Condition "det == 0" is true. It also says: at: Transform2D::affine_invert (core\math\transform_2d.cpp:49) - Condition "det == 0" is true.
The line it refers to is: var _mouse_pos = get_viewport().get_mouse_position()
I'm working on a 2D adventure game.
It only happens sometimes. It doesn't cause a crash, but since it's a red error, I'd like to eliminate it.
Please help. Thanks!