Hi,
I can't find an example to Rotate the Camera3D and SpringArm3D nodes with a gamepad in Godot 4+. I'm looking to use this for a Third-person 3D Platformer. Gamepads appear to work differently to mouse input, so I'm pretty confused. All the tutorials I've found are either obsolete or don't use a Springarm3D which is necassary for camera clipping/collision.
Thanks.