Hi!

I've created a simple scene using gridmap and models i made in Blockbench. In the editor everything looks fine, but as soon as i run the game, seams are all over the place.

Is this a known problem? Any clue where can I start looking for a fix?

Running:

In the editor:

I saw on reddit someone suggested making sure your camera was using integers? And that the position of the assets were integers.

I dont know if that'd work or not since the OP on that post hadn't replied yet

    IndustryStandard Thanks! I tried it and it helps a little bit, althought seams are still there and the camera movement is not fluent anymore.

    EDIT:
    I've rotated my gridmap by about 5° and changed Near of the camera to 0.1m and it looks better

    Okay that's good, I'm betting someone a lot smarter than me might know an even better way to fix it. You might can try the discord to see if anyone can help too.