spaceyjase It just has a the black, dark gray loading bar, which transitions to a dark gray spinning wheel that just never seems to load anything on a mobile browser (but it works fine on desktop). I ran the project locally via $ python3 -m http.server
in the folder and it ran on the desktop browser just fine, then I connected via a phone with mobile browser over the local network and saw the same behavior, so it's probably not an itch thing, though I'm unclear on what maybe works better.
I'm using Godot 3.5.2 to remove any 4.x questions, but I'm still getting the same result.
At a loss for what to try next. I'll probably just work through the docs again, but I'm not sure where else to look. Very open to ideas!