• Projects
  • Crazy Wars - a FOSS multiplayer FPS game

Tomcat looks like "MP client" is the client. MP server is the server. A separate repo named cwaccountserver is the account server. Btw the client code is hardcoded to a ip so we'll have to wait for that

"MP client" is the client. MP server is the server. Both are Godot projects. A separate repo named cwaccountserver is the account server. the db.sql file in cwaccountserver is the database

make sure to update the app.py file with your mysql username and password for cwaccountserver.

as with releases, there is a problem, the binaries exceed Codeberg's max file size

    snowcat as with releases, there is a problem, the binaries exceed Codeberg's max file size

    What's the limitation there? Torrent maybe?

    Limit is 100MB. Binaries are 121.25MB for the client and 103.16MB for the server.

    Is just the PCK file good? I think the exe stays the same.

      Zoz88 looks like you need to replace both the EXE and PCK when updating a project. An export template is only guaranteed to be compatible with the same major.minor.patch version the PCK was exported with.

      snowcat Hey, I tried it. But I only get a grey screen when I start a game (MP Client). I'm on windows.

      Here's a tutorial vid to install Crazy Wars:

      installation process is the same on Windows, but without the chmod +x stuff

        snowcat installation process is the same on Windows, but without the chmod +x stuff

        Yeah, it's much easier in Win 😃

        Is that the way it should be?

        no just restart a few times and it should work. i still have to fix that

        That's better… but it's impossible to move. It is possible to aim and when you move the mouse the weapon twitches, but there is no movement of the player. There is no reaction to the cursor keys.

        And why did you have to put advertising in the game?