haidarwayzani I need to make a frame to my game that contains the restart button . and quit button and the timer . when i make the canvas layer the buttons and the timer disappear and if I didn't they (frame) move as the move of the player not the move of the camera (it is a 2d game)
Toxe haidarwayzani the buttons and the timer disappear What do you mean by that? haidarwayzani and if I didn't they (frame) move as the move of the player not the move of the camera What is the parent object of your CanvasLayer?
haidarwayzani i make a separate scene for the frame . i put the buttons and everything . the parent is node 2d so the buttons appear normally but move by the move of the player . if i put the parent as canvas layer , the buttons doesn't appear in the game
DaveTheCoder We need to see your scene tree structure. Please add this in a _ready() function and post the output: get_tree().get_root().print_tree()
haidarwayzani . Node2D Node2D/levy Node2D/levy/Sprite Node2D/levy/CollisionShape2D Node2D/levy/AnimationPlayer Node2D/levy/Camera2D Node2D/levy/frame Node2D/levy/frame/quit button Node2D/levy/frame/quit button/Sprite Node2D/levy/frame/res button Node2D/levy/frame/res button/Sprite Node2D/levy/frame/RichTextLabel Node2D/levy/frame/RichTextLabel/@@2 Node2D/levy/frame/RichTextLabel/Timer Node2D/TileMap Node2D/ParallaxBackground Node2D/ParallaxBackground/ParallaxLayer Node2D/ParallaxBackground/ParallaxLayer/Sprite Node2D/Button Node2D/Button/Sprite . Node2D Node2D/levy Node2D/levy/Sprite Node2D/levy/CollisionShape2D Node2D/levy/AnimationPlayer Node2D/levy/Camera2D Node2D/levy/frame Node2D/levy/frame/quit button Node2D/levy/frame/quit button/Sprite Node2D/levy/frame/res button Node2D/levy/frame/res button/Sprite Node2D/levy/frame/RichTextLabel Node2D/levy/frame/RichTextLabel/@@3 Node2D/levy/frame/RichTextLabel/Timer Node2D/TileMap Node2D/ParallaxBackground Node2D/ParallaxBackground/ParallaxLayer Node2D/ParallaxBackground/ParallaxLayer/Sprite Node2D/Button Node2D/Button/Sprite This is the output
DaveTheCoder I assume the buttons are of type Button. What are the types of levy and frame? It looks like Godot 3.x. What's the full version?