What I'm trying to do is make a simple basic options menu for my game. What I have instead is a options menu
in which the main buttons and menu show up on one another. For example, I want to click on the video button that is under the node options_menu which will hide node options_menu and show node control. What I have instead is both menus are overlapping and showing up on one another as seen in image 2. Which is not what I want.
I'm having trouble of getting past just the simple options for my game.
- As for my organization of files, what tips do you have for me?
- Is it okay with the way they are organized?
- Is there some kind of performance hit, I'm taking for not dumping most of them into the main folder?
- What source is recommend for learning these lessons? I found the documents to be confusing and without any examples.



As for line 38 of options_menu.gd, what is the correct code for giving players the option to setting the game to windowless display?
Link to the project folder since I can not upload it here
https://www.mediafire.com/file/dyk4izia8ac9q01/game_test_1.zip/file
I was following the example set by this Godot tutorial on creating my option menus