23 days later

Try the last version godot 4.2.5 but

C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build>gradlew build
WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 33

This Android Gradle plugin (7.2.1) was tested up to compileSdk = 32

This warning can be suppressed by adding
android.suppressUnsupportedCompileSdk=33
to this project's gradle.properties

The build will continue, but you are strongly encouraged to update your project to
use a newer Android Gradle Plugin that has been tested with compileSdk = 33

Task :processDebugMainManifest
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\debug\AndroidManifest.xml:16:5-132 Warning:
uses-feature#android.hardware.vulkan.level was tagged at AndroidManifest.xml:16 to replace another declaration but no other declaration present
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\debug\AndroidManifest.xml:17:5-140 Warning:
uses-feature#android.hardware.vulkan.version was tagged at AndroidManifest.xml:17 to replace another declaration but no other declaration present

Task :stripDebugDebugSymbols
Unable to strip the following libraries, packaging them as they are: libc++_shared.so, libgodot_android.so.

Task :compileDevJavaWithJavac FAILED
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:33: error: package org.godotengine.godot does not exist
import org.godotengine.godot.GodotActivity;
^
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:41: error: cannot find symbol
public class GodotApp extends GodotActivity {
^
symbol: class GodotActivity
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:42: error: method does not override or implement a method from a supertype
@Override
^
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:44: error: cannot find symbol
setTheme(R.style.GodotAppMainTheme);
^
symbol: method setTheme(int)
location: class GodotApp
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:45: error: cannot find symbol
super.onCreate(savedInstanceState);
^
symbol: variable super
location: class GodotApp
5 errors

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ':compileDevJavaWithJavac'.

Compilation failed; see the compiler error output for details.

  • Try:

Run with --stacktrace option to get the stack trace.
Run with --info or --debug option to get more log output.
Run with --scan to get full insights.

BUILD FAILED in 18s
49 actionable tasks: 49 executed

Is the plugin causing the issue? Are you able to export to android without the plugin?

Yes, I can export without the Android plugin google. But I need the plugin feature of integration with the google play store

According to the build log, I understood that the problem is in this import of the GodotActivity class, which it cannot find

import org.godotengine.godot.GodotActivity