func create_item_menu():
for key in get_node("/root/GlobalNode").get("items"):
num +=1
snum= str(num)
namenode = "but" + snum
add_child(Button.new(), true)
get_child(num - 1).set_name(namenode)
get_child(num - 1).set_position(get_node("/root/Node2D/Buttontelefono").get_position() + Vector2(0, (25 *num)))
get_child(num - 1).set_size(get_node("/root/Node2D/Buttontelefono").get_size(), false)
get_child(num - 1).set_scale(Vector2 (1, 1))
i know they exist in code because if i print information about they, it apparears (in salida/exit)but not in the gaming !
i know the nodes have been created, but still they dont apparear in game where they should.